Hello, I'm Riley and I’m a game designer with a focus in world, level, and systems design. I love all types of games and have enjoyed working on many games as a designer both professionally and in my free time. I’ve worked on a wide variety of genres including shooters, sports games, and action RPGs. As a professional game designer, I’ve worked on and shipped Tony Hawk’s Pro Skater 1 + 2, God of War Ragnarok, Diablo IV, and Diablo IV: Vessel of Hatred. As a QA tester, I have had the opportunity to work on the Destiny franchise and Diablo II: Resurrected.
I've had experience in various game engines and technical programs including Unreal, Unity, Adobe Creative Suite, 3DS Max, and Maya, and look forward to learning more. I'm currently working as a World Designer for Blizzard Entertainment.