THE CROSSING

 
 

Dates: September 2015 - December 2015
Platform: PC
Engine: Source Engine, Hammer Editor
Project Type: Level Design
Intention: Create a level in the Half Life 2 engine set in an abandoned factory. The level would be complete with in-game sound and art to create an intriguing and eerie experience.

This level was made for my Level Design II class in my junior year. Throughout the semester we were tasked with creating a concept for a level that we could make in the Hammer Level Editor for the Source Engine using assets from Half Life 2. First we had to create a Level Design Document, then make a blockout of the level, and for the final create a complete level with textures and sound.

This shows a top down view of all three of the floors in the factory. Below is a guide to what the player will be doing on each of the floors of the factory. 

This illustrates the look of the bridge outside of the factory and shows the golden path to get through this section of the level.